change your game Exhibit & panel

Wednesday, March 27 - 1:00 - 5:15 PM, National Museum of American History


As our 2024 annual convening approaches, InventEd is thrilled to announce a partnership with Change Your Game, a brand new Lemelson Center exhibit–located at the Smithsonian’s National Museum of American History– focused on invention, innovation and the exploration of inventive identity through the lens of sport.  Spread over 3,500 square feet and featuring a host of different artifact installations, interactive activities, and a breadth of ways to engage with some of the most influential inventions in the history of sport, Change YOUR Game is sure to be an educational and inspirational experience. 


As part of the 2024 InventEd Convening, all attendees will be invited to be some of the first people to interact with the Change Your Game exhibit via an exclusive series of events and activities, including:


About the Innovative Lives Program Series:

Since 1995, Innovative Lives has been the Lemelson Center’s flagship public program series. For more than 25 years, we have welcomed a diverse array of more than 85 inventors, innovators, and entrepreneurs to participate in informal chats with host-interviewers, students, and members of the general public. Featured speakers share the stories behind their work, including key inspirations, their personal invention processes, failures encountered, and pathways to success, all while framing a discussion around how the public can participate in technology change. Through this series of contemporary inventor talks, we hope to inspire and encourage individuals to pursue their own ideas and to foster a greater appreciation for the role of invention and innovation in shaping our world. 

Innovative Lives Panel 

shawn Springs

Shawn Springs is the CEO and Founder of Windpact, a Software and Technology company located in Northern Virginia. The company’s technologies help clients solve difficult manufacturing challenges, enabling brands to embrace a new era of product development. His inspiration behind the founding of Windpact stemmed from 13 seasons playing football in the NFL. Drafted third overall in the 1st round of the 1997 draft by the Seattle Seahawks, he spent 7 years with the team before moving on to play with the Washington Commanders (Redskins) and New England Patriots. Shawn became a Hall of Fame nominee in 2015.


Shawn completed a Bachelor of Science in Sociology from The Ohio State University. As a member of the football team, he was a two-time Academic All-Big Ten Athlete, Big 10 Walter Camp All-American, Big Ten Defensive Player of the Year in 1996, and was elected to the Sports Hall of Fame in 2022.


He is a TEDx presenter, giving a talk entitled “Tackling Helmet Protection Head On.” Shawn has pledged to donate his brain to the Concussion Legacy Foundation in support of CTE and Concussion Research. He serves as a Senior Advisor to Novus Intelligence, is an Advisor to Cerebro NeuroTech, and is a Member of the Board of Advisors at Alpha Impact 8.


Born in Williamsburg, VA, Shawn attended high school in Silver Spring, MD and currently resides in Northern Virginia.

dr. Joanna Garner

Dr. Joanna Garner is the Executive Director of Old Dominion University’s The Center for Educational Partnerships, which is missioned to support public education and has a particular focus on broadening access to and participation in STEM and related areas. Dr. Garner’s research focuses on the design and evaluation of contexts that enhance youth and adults’ learning and identity exploration. She is a co-founder of the Dynamic Systems Model of Role Identity (DSMRI) and one of two educational researchers supporting the development of the inventive identity components of the Change Your Game/Cambia tu juego exhibition. 

Jeff Brodie - moderator

Jeffrey L. Brodie, Ph.D. is the Acting Director of the Smithsonian’s Lemelson Center for the Study of Invention and Innovation where he oversees the Center’s research, educational, and public programs designed to challenge traditional assumptions about who inventors are, what they look like, and how and where invention takes place. Currently, Jeff is leading the Center’s new Change YOUR Game / Cambia Tu Juego exhibition project that uses the intersection of invention, technology, and sports to impact how young people regard their own inventive identity. As part of that effort, Jeff established the Center’s Innoskate program to share the history, creativity, and innovation of skateboard culture with diverse audiences. Since joining the Smithsonian in 1989, Jeff has served as a historian at the National Museum of American History and the National Postal Museum. Jeff has especially enjoyed curating and managing exhibition projects requiring the successful integration of many individuals with disparate skills and knowledge such as the Star-Spangled Banner: The Flag that Inspired the National Anthem. Jeff earned a B.A in History and Psychology from the University of California, at Berkeley, an M.A. in History from the University of Connecticut, and a Ph.D. in History from The George Washington University.

To extend the impact Change YOUR Game can have on its target audiences, a five-year strategy to design and deliver public programming has been created in support of the exhibit's launch. While visiting, you'll learn about the programs that have been designed, how they have been created to work for and with educators and organizations focused on invention education, and how the Lemelson Center would like to partner with you to help inspire your students, teachers or constituents to understand and embrace their inventive identity by using sport as a powerful conduit to drive interest and engagement. 

For more information on the exhibit and/or its programs please e-mail:

 Lemelson Center Acting Director Jeff Brodie: brodiej@si.edu

Change YOUR Game programming consultant Jesse Lovejoy: jesse@lovejoystrategies.com